Make

Make
Make
Make

Plan, design and build the experiences

Make covers the work required to plan and produce the experience. That might be one specialist, a strike team, a discipline pod, or a full co-development function. The shape follows your product plan, budget, security requirements and what you intend to keep in-house.

  • Planning, pre-production and technical direction
  • Game, application, platform and backend engineering
  • Art, design, technical art and content production
  • Tools, pipeline, cloud, infrastructure, build and release engineering
  • Production management, embedded teams, co-development and specialist staffing

Service Specializations

  • Co-development and embedded teams
  • Engineering and gameplay systems
  • Art, design and content production
  • Tools, pipeline and infrastructure

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