
A nearshore data analytics model built to expand and contract without sudden movement in the partner's budget.

Warzone is the second main battle royale installment in the Call of Duty franchise, following the Blackout mode of Call of Duty: Black Ops 4.
The partner needed to increase their data engineering and visualization bandwidth. They also needed the ability to expand and contract that capability organically, without sudden movement in their budget model. The overall goal was better quality and efficiency in player analytics data.
Delivery provided out of Guadalajara, MX established a nearshore model with proven data analytics and gaming expertise. Greater schedule overlap made for stronger day-to-day collaboration.
Training and development initiatives ran alongside the work, upskilling and certifying team members in the partner technologies that mattered.



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