Operation: Harsh Doorstop

Operation: Harsh Doorstop
Operation: Harsh Doorstop

MAKE — OPERATION: HARSH DOORSTOP

Operation: Harsh Doorstop
Client:
DRAKELING LABS
View profile
Domain:
Make, Support, Engage

Framework and systems engineering on a free, community-modifiable tactical shooter platform.

Partner studio: Puny Human

Concept

A free-to-play, community-funded tactical multiplayer shooter built in Unreal Engine and designed from the outset as a moddable platform — the underlying framework is shared across titles, the Workshop is central, and the community is treated as part of the development process rather than an audience for it.

Requirement

A platform-shaped product needs different engineering than a game. The framework has to be stable and extensible enough for third parties to build on, and the systems have to hold up under community modification rather than a controlled content pipeline.

Approach

Engineers contributed to the shared core framework and its gameplay and systems layers, working alongside the partner's small team on the same flexible, deliverable-driven basis established on the previous engagement.

Delivery scope

  • Framework engineering
  • Gameplay programming
  • Systems programming
  • Unreal Engine development
  • Modding and extensibility support

Results

  • Title entered Steam Early Access 15 February 2023; 71% positive across roughly 11,000 Steam reviews, with recent reviews at 82%
  • Second consecutive engagement with the same partner
  • 5–10 person-months delivered, across 1–2 engineers
  • Framework continues to carry an active community modding ecosystem

Engine: Unreal Engine 4.

Title entered Steam Early Access 15 February 2023; 71% positive across roughly 11,000 Steam reviews

Wireframe cubes nested inside a larger open cube, drawn in indigo and periwinkle line work.Wireframe planes stacked in ascending steps above a dense lattice.An open wireframe cube crossed by diagonal lines converging at its corners.

Next

MAKE — WASTELAND 3
Wasteland 3
Explore
Wasteland 3 key art
Showcase
All
Work
Explore
Contact

Tell us what the production problem is

Describe the problem and we will scope the smallest useful engagement.

Your message has been received.
A new story begins here.
Oops! Something went wrong while submitting the form.